getsven kills the wrong ideas — so you build the right one.

51 killed · 0 survived

How does one use gamification to make banking exciting?

Iteration #2, 6h ago, banking killed

There is a famous case with Steve Jobs that basically says users/customers have no idea what they want, until they are shown it, and more specifically: sold to it. And also another well-known angle: people you talk to directly usually tell you: "this is a good idea" or smth of that kind - friends / family / and even strangers - because they are afraid to hurt your feelings or sounds too harsh. Talking to users is not a reliable metric according to these examples. So whats left if we cant trust potential users?

Iteration #3, 2d ago, tech killed

I’m actually interested about something else - getsven has dream.getsven.com - it is an idea killer. It evaluates proposals and reveals weaknesses and strengths - so that i can evaluate any idea and quickly understand whether at has any meats to it (is it worth building?). Is this a valuable v1 tool, and if so, what are possible v2s?

Iteration #2, 2d ago, tech killed

What if it had a little screen showing a virtual pet that grew every time you added coins?

Iteration #2, 2d ago, fintech killed

Pivot: make them glow in the dark too, so kids can find them easily at night.

Iteration #2, 2d ago, retail killed

What if kids could vote each day on where the robot should drive next?

Iteration #2, 3d ago, tech killed

What if it also sent your phone a warning when a plant was getting sick, before it wilted?

Iteration #2, 3d ago, agriculture killed

Let kids form bands online and play live concerts on a virtual treehouse stage.

Iteration #4, 3d ago, education killed